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Lamplit

Game Designer | Art Director

This project is in development, demo scheduled to release Summer 2026. My responsibilities have included:

  • Design fun and engaging levels by utilizing environmental composition, flow,  and atmosphere

  • Implement visual storytelling to create an immersive atmosphere while supporting the light-based core gameplay mechanics

  • Prototyped a variety gameplay mechanics, diligently recorded details regarding the design process and decisions in living design documentation

  • Develop the look and feel of the game through concepts to establish mood and visual direction

Pre-Alpha Footage & Screenshots

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Screenshot (27).png
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