Game Designer
Games
I specialize in game design and visual development. For more details, please click the image or the project's title.
Game Designer | Artist
October 2024
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Created a narrative-driven adventure game in a team of 2, rated top 10% for graphics and mood, top 14% overall
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Built the level with a focus on visual storytelling to encourage exploration and deliver emotional impact
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Designed the game’s narrative, puzzles, environmental interactions, and character abilities
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Created all art assets and animations and implemented them in-engine
Art Director | Visual Development Artist
August 2023 - May 2024
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Worked in a team of 5 developers and 7 artists to develop a 3D puzzle game in Unity
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Led the art team to ensure a cohesive vision and institute an efficient asset pipeline
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Developed concept art to establish a visual style that aligned with Thunderclap’s gameplay and narrative
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Created a project timeline and tasks for the art and development teams using Agile methodology
Game Designer | Art Director
May 2023 - Present
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Prototyped a variety gameplay mechanics, diligently recorded details regarding the design process and decisions in living design documentation
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Designed and built 3D levels in Unity to create story-driven, atmospheric gameplay spaces
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Adapted the game’s level design based on player feedback to improve level flow and player engagement
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Created immersive environments and vignettes to amplify the game’s narrative and immerse the player
Producer | Visual Development Artist
January 2023 - May 2023
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Worked in a team of 5 to develop a 3D horror game in Unreal Engine 4
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Crafted and maintained a release roadmap using Agile methodology
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Documented release specifications including updates and pivots
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Recorded sprint reports detailing progress, identifying key next steps, and reflecting on our process to improve the team's efficiency