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Games

I specialize in game design and visual development. For more details, please click the image or the project's title.

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Game Designer | Artist
October 2024

  • Created a narrative-driven adventure game in a team of 2, rated top 10% for graphics and mood, top 14% overall

  • Built the level with a focus on visual storytelling to encourage exploration and deliver emotional impact

  • Designed the game’s narrative, puzzles, environmental interactions, and character abilities

  • Created all art assets and animations and implemented them in-engine 

Art Director | Visual Development Artist
August 2023 - May 2024

  • Worked in a team of 5 developers and 7 artists to develop a 3D puzzle game in Unity

  • Led the art team to ensure a cohesive vision and institute an efficient asset pipeline

  • Developed concept art to establish a visual style that aligned with Thunderclap’s gameplay and narrative

  • Created a project timeline and tasks for the art and development teams using Agile methodology

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Game Designer | Art Director
May 2023 - Present

  • Prototyped a variety gameplay mechanics, diligently recorded details regarding the design process and decisions in living design documentation

  • Designed and built 3D levels in Unity to create story-driven, atmospheric gameplay spaces

  • Adapted the game’s level design based on player feedback to improve level flow and player engagement

  • Created immersive environments and vignettes to amplify the game’s narrative and immerse the player

Producer | Visual Development Artist
January 2023 - May 2023

  • Worked in a team of 5 to develop a 3D horror game in Unreal Engine 4

  • Crafted and maintained a release roadmap using Agile methodology

  • Documented release specifications including updates and pivots

  • Recorded sprint reports detailing progress, identifying key next steps, and reflecting on our process to improve the team's efficiency

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